Bryce Harper “Harper 64” Cleat (2025)
Designed a player-exclusive cleat for Bryce Harper inspired by his connection to video games, translating nostalgic gaming culture into performance footwear.
Designed a player-exclusive cleat for Bryce Harper inspired by his connection to video games, translating nostalgic gaming culture into performance footwear.
Goal
Create a concept that taps into Harper’s personal interests while leveraging the universally recognizable Nintendo 64.
Create a concept that taps into Harper’s personal interests while leveraging the universally recognizable Nintendo 64.
Approach
Drew from the Nintendo 64, using its bold color blocking, and distinctive textures as the foundation for the design. Focused on capturing the essence of the system in a subtle, integrated way—allowing the cleat to feel instantly familiar without relying on overt graphics or literal branding.
Drew from the Nintendo 64, using its bold color blocking, and distinctive textures as the foundation for the design. Focused on capturing the essence of the system in a subtle, integrated way—allowing the cleat to feel instantly familiar without relying on overt graphics or literal branding.
Emphasized color, and material to carry the concept, ensuring the design remained clean, wearable, and aligned with performance product standards.
Outcome
Delivered a concept that translates nostalgia into a refined product language, demonstrating how cultural references can be embedded into footwear through material and color rather than surface graphics.
Delivered a concept that translates nostalgia into a refined product language, demonstrating how cultural references can be embedded into footwear through material and color rather than surface graphics.